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/** * http://animejs.com * JavaScript animation engine * @version v2.2.0 * @author Julian Garnier * @copyright ©2017 Julian Garnier * Released under the MIT license **/ (function(root, factory) { if (typeof define === 'function' && define.amd) { // AMD. Register as an anonymous module. define([], factory); } else if (typeof module === 'object' && module.exports) { // Node. Does not work with strict CommonJS, but // only CommonJS-like environments that support module.exports, // like Node. module.exports = factory(); } else { // Browser globals (root is window) root.anime = factory(); } }(this, () => { // Defaults const defaultInstanceSettings = { update: undefined, begin: undefined, run: undefined, complete: undefined, loop: 1, direction: 'normal', autoplay: true, offset: 0 } const defaultTweenSettings = { duration: 1000, delay: 0, easing: 'easeOutElastic', elasticity: 500, round: 0 } const validTransforms = ['translateX', 'translateY', 'translateZ', 'rotate', 'rotateX', 'rotateY', 'rotateZ', 'scale', 'scaleX', 'scaleY', 'scaleZ', 'skewX', 'skewY', 'perspective']; let transformString; // Utils function stringContains(str, text) { return str.indexOf(text) > -1; } const is = { arr: a => Array.isArray(a), obj: a => stringContains(Object.prototype.toString.call(a), 'Object'), pth: a => is.obj(a) && a.hasOwnProperty('totalLength'), svg: a => a instanceof SVGElement, dom: a => a.nodeType || is.svg(a), str: a => typeof a === 'string', fnc: a => typeof a === 'function', und: a => typeof a === 'undefined', hex: a => /(^#[0-9A-F]{6}$)|(^#[0-9A-F]{3}$)/i.test(a), rgb: a => /^rgb/.test(a), hsl: a => /^hsl/.test(a), col: a => (is.hex(a) || is.rgb(a) || is.hsl(a)) } // BezierEasing https://github.com/gre/bezier-easing const bezier = (() => { const kSplineTableSize = 11; const kSampleStepSize = 1.0 / (kSplineTableSize - 1.0); function A (aA1, aA2) { return 1.0 - 3.0 * aA2 + 3.0 * aA1 }; function B (aA1, aA2) { return 3.0 * aA2 - 6.0 * aA1 }; function C (aA1) { return 3.0 * aA1 }; function calcBezier (aT, aA1, aA2) { return ((A(aA1, aA2) * aT + B(aA1, aA2)) * aT + C(aA1)) * aT }; function getSlope (aT, aA1, aA2) { return 3.0 * A(aA1, aA2) * aT * aT + 2.0 * B(aA1, aA2) * aT + C(aA1) }; function binarySubdivide (aX, aA, aB, mX1, mX2) { let currentX, currentT, i = 0; do { currentT = aA + (aB - aA) / 2.0; currentX = calcBezier(currentT, mX1, mX2) - aX; if (currentX > 0.0) { aB = currentT } else { aA = currentT }; } while (Math.abs(currentX) > 0.0000001 && ++i < 10); return currentT; } function newtonRaphsonIterate (aX, aGuessT, mX1, mX2) { for (let i = 0; i < 4; ++i) { const currentSlope = getSlope(aGuessT, mX1, mX2); if (currentSlope === 0.0) return aGuessT; const currentX = calcBezier(aGuessT, mX1, mX2) - aX; aGuessT -= currentX / currentSlope; } return aGuessT; } function bezier(mX1, mY1, mX2, mY2) { if (!(0 <= mX1 && mX1 <= 1 && 0 <= mX2 && mX2 <= 1)) return; let sampleValues = new Float32Array(kSplineTableSize); if (mX1 !== mY1 || mX2 !== mY2) { for (let i = 0; i < kSplineTableSize; ++i) { sampleValues[i] = calcBezier(i * kSampleStepSize, mX1, mX2); } } function getTForX(aX) { let intervalStart = 0.0; let currentSample = 1; const lastSample = kSplineTableSize - 1; for (; currentSample !== lastSample && sampleValues[currentSample] <= aX; ++currentSample) { intervalStart += kSampleStepSize; } --currentSample; const dist = (aX - sampleValues[currentSample]) / (sampleValues[currentSample + 1] - sampleValues[currentSample]); const guessForT = intervalStart + dist * kSampleStepSize; const initialSlope = getSlope(guessForT, mX1, mX2); if (initialSlope >= 0.001) { return newtonRaphsonIterate(aX, guessForT, mX1, mX2); } else if (initialSlope === 0.0) { return guessForT; } else { return binarySubdivide(aX, intervalStart, intervalStart + kSampleStepSize, mX1, mX2); } } return x => { if (mX1 === mY1 && mX2 === mY2) return x; if (x === 0) return 0; if (x === 1) return 1; return calcBezier(getTForX(x), mY1, mY2); } } return bezier; })(); const easings = (() => { const names = ['Quad', 'Cubic', 'Quart', 'Quint', 'Sine', 'Expo', 'Circ', 'Back', 'Elastic']; // Elastic easing adapted from jQueryUI http://api.jqueryui.com/easings/ function elastic(t, p) { return t === 0 || t === 1 ? t : -Math.pow(2, 10 * (t - 1)) * Math.sin((((t - 1) - (p / (Math.PI * 2.0) * Math.asin(1))) * (Math.PI * 2)) / p ); } // Approximated Penner equations http://matthewlein.com/ceaser/ const equations = { In: [ [0.550, 0.085, 0.680, 0.530], /* InQuad */ [0.550, 0.055, 0.675, 0.190], /* InCubic */ [0.895, 0.030, 0.685, 0.220], /* InQuart */ [0.755, 0.050, 0.855, 0.060], /* InQuint */ [0.470, 0.000, 0.745, 0.715], /* InSine */ [0.950, 0.050, 0.795, 0.035], /* InExpo */ [0.600, 0.040, 0.980, 0.335], /* InCirc */ [0.600, -0.280, 0.735, 0.045], /* InBack */ elastic /* InElastic */ ], Out: [ [0.250, 0.460, 0.450, 0.940], /* OutQuad */ [0.215, 0.610, 0.355, 1.000], /* OutCubic */ [0.165, 0.840, 0.440, 1.000], /* OutQuart */ [0.230, 1.000, 0.320, 1.000], /* OutQuint */ [0.390, 0.575, 0.565, 1.000], /* OutSine */ [0.190, 1.000, 0.220, 1.000], /* OutExpo */ [0.075, 0.820, 0.165, 1.000], /* OutCirc */ [0.175, 0.885, 0.320, 1.275], /* OutBack */ (t, f) => 1 - elastic(1 - t, f) /* OutElastic */ ], InOut: [ [0.455, 0.030, 0.515, 0.955], /* InOutQuad */ [0.645, 0.045, 0.355, 1.000], /* InOutCubic */ [0.770, 0.000, 0.175, 1.000], /* InOutQuart */ [0.860, 0.000, 0.070, 1.000], /* InOutQuint */ [0.445, 0.050, 0.550, 0.950], /* InOutSine */ [1.000, 0.000, 0.000, 1.000], /* InOutExpo */ [0.785, 0.135, 0.150, 0.860], /* InOutCirc */ [0.680, -0.550, 0.265, 1.550], /* InOutBack */ (t, f) => t < .5 ? elastic(t * 2, f) / 2 : 1 - elastic(t * -2 + 2, f) / 2 /* InOutElastic */ ] } let functions = { linear: bezier(0.250, 0.250, 0.750, 0.750) } for (let type in equations) { equations[type].forEach((f, i) => { functions['ease'+type+names[i]] = is.fnc(f) ? f : bezier.apply(this, f); }); } return functions; })(); // Strings function stringToHyphens(str) { return str.replace(/([a-z])([A-Z])/g, '$1-$2').toLowerCase(); } function selectString(str) { if (is.col(str)) return; try { let nodes = document.querySelectorAll(str); return nodes; } catch(e) { return; } } // Arrays function filterArray(arr, callback) { const len = arr.length; const thisArg = arguments.length >= 2 ? arguments[1] : void 0; let result = []; for (let i = 0; i < len; i++) { if (i in arr) { const val = arr[i]; if (callback.call(thisArg, val, i, arr)) { result.push(val); } } } return result; } function flattenArray(arr) { return arr.reduce((a, b) => a.concat(is.arr(b) ? flattenArray(b) : b), []); } function toArray(o) { if (is.arr(o)) return o; if (is.str(o)) o = selectString(o) || o; if (o instanceof NodeList || o instanceof HTMLCollection) return [].slice.call(o); return [o]; } function arrayContains(arr, val) { return arr.some(a => a === val); } // Objects function cloneObject(o) { let clone = {}; for (let p in o) clone[p] = o[p]; return clone; } function replaceObjectProps(o1, o2) { let o = cloneObject(o1); for (let p in o1) o[p] = o2.hasOwnProperty(p) ? o2[p] : o1[p]; return o; } function mergeObjects(o1, o2) { let o = cloneObject(o1); for (let p in o2) o[p] = is.und(o1[p]) ? o2[p] : o1[p]; return o; } // Colors function rgbToRgba(rgbValue) { const rgb = /rgb\((\d+,\s*[\d]+,\s*[\d]+)\)/g.exec(rgbValue); return rgb ? `rgba(${rgb[1]},1)` : rgbValue; } function hexToRgba(hexValue) { const rgx = /^#?([a-f\d])([a-f\d])([a-f\d])$/i; const hex = hexValue.replace(rgx, (m, r, g, b) => r + r + g + g + b + b ); const rgb = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i.exec(hex); const r = parseInt(rgb[1], 16); const g = parseInt(rgb[2], 16); const b = parseInt(rgb[3], 16); return `rgba(${r},${g},${b},1)`; } function hslToRgba(hslValue) { const hsl = /hsl\((\d+),\s*([\d.]+)%,\s*([\d.]+)%\)/g.exec(hslValue) || /hsla\((\d+),\s*([\d.]+)%,\s*([\d.]+)%,\s*([\d.]+)\)/g.exec(hslValue); const h = parseInt(hsl[1]) / 360; const s = parseInt(hsl[2]) / 100; const l = parseInt(hsl[3]) / 100; const a = hsl[4] || 1; function hue2rgb(p, q, t) { if (t < 0) t += 1; if (t > 1) t -= 1; if (t < 1/6) return p + (q - p) * 6 * t; if (t < 1/2) return q; if (t < 2/3) return p + (q - p) * (2/3 - t) * 6; return p; } let r, g, b; if (s == 0) { r = g = b = l; } else { const q = l < 0.5 ? l * (1 + s) : l + s - l * s; const p = 2 * l - q; r = hue2rgb(p, q, h + 1/3); g = hue2rgb(p, q, h); b = hue2rgb(p, q, h - 1/3); } return `rgba(${r * 255},${g * 255},${b * 255},${a})`; } function colorToRgb(val) { if (is.rgb(val)) return rgbToRgba(val); if (is.hex(val)) return hexToRgba(val); if (is.hsl(val)) return hslToRgba(val); } // Units function getUnit(val) { const split = /([\+\-]?[0-9#\.]+)(%|px|pt|em|rem|in|cm|mm|ex|ch|pc|vw|vh|vmin|vmax|deg|rad|turn)?$/.exec(val); if (split) return split[2]; } function getTransformUnit(propName) { if (stringContains(propName, 'translate') || propName === 'perspective') return 'px'; if (stringContains(propName, 'rotate') || stringContains(propName, 'skew')) return 'deg'; } // Values function minMaxValue(val, min, max) { return Math.min(Math.max(val, min), max); } function getFunctionValue(val, animatable) { if (!is.fnc(val)) return val; return val(animatable.target, animatable.id, animatable.total); } function getCSSValue(el, prop) { if (prop in el.style) { return getComputedStyle(el).getPropertyValue(stringToHyphens(prop)) || '0'; } } function getAnimationType(el, prop) { if (is.dom(el) && arrayContains(validTransforms, prop)) return 'transform'; if (is.dom(el) && (el.getAttribute(prop) || (is.svg(el) && el[prop]))) return 'attribute'; if (is.dom(el) && (prop !== 'transform' && getCSSValue(el, prop))) return 'css'; if (el[prop] != null) return 'object'; } function getTransformValue(el, propName) { const defaultUnit = getTransformUnit(propName); const defaultVal = stringContains(propName, 'scale') ? 1 : 0 + defaultUnit; const str = el.style.transform; if (!str) return defaultVal; let match = []; let props = []; let values = []; const rgx = /(\w+)\((.+?)\)/g; while (match = rgx.exec(str)) { props.push(match[1]); values.push(match[2]); } const value = filterArray(values, (val, i) => props[i] === propName); return value.length ? value[0] : defaultVal; } function getOriginalTargetValue(target, propName) { switch (getAnimationType(target, propName)) { case 'transform': return getTransformValue(target, propName); case 'css': return getCSSValue(target, propName); case 'attribute': return target.getAttribute(propName); } return target[propName] || 0; } function getRelativeValue(to, from) { const operator = /^(\*=|\+=|-=)/.exec(to); if (!operator) return to; const u = getUnit(to) || 0; const x = parseFloat(from); const y = parseFloat(to.replace(operator[0], '')); switch (operator[0][0]) { case '+': return x + y + u; case '-': return x - y + u; case '*': return x * y + u; } } function validateValue(val, unit) { if (is.col(val)) return colorToRgb(val); const originalUnit = getUnit(val); const unitLess = originalUnit ? val.substr(0, val.length - originalUnit.length) : val; return unit && !/\s/g.test(val) ? unitLess + unit : unitLess; } // getTotalLength() equivalent for circle, rect, polyline, polygon and line shapes. // adapted from https://gist.github.com/SebLambla/3e0550c496c236709744 function getDistance(p1, p2) { return Math.sqrt(Math.pow(p2.x - p1.x, 2) + Math.pow(p2.y - p1.y, 2)); } function getCircleLength(el) { return 2 * Math.PI * el.getAttribute('r'); } function getRectLength(el) { return (el.getAttribute('width') * 2) + (el.getAttribute('height') * 2); } function getLineLength(el) { return getDistance( {x: el.getAttribute('x1'), y: el.getAttribute('y1')}, {x: el.getAttribute('x2'), y: el.getAttribute('y2')} ); } function getPolylineLength(el) { const points = el.points; let totalLength = 0; let previousPos; for (let i = 0 ; i < points.numberOfItems; i++) { const currentPos = points.getItem(i); if (i > 0) totalLength += getDistance(previousPos, currentPos); previousPos = currentPos; } return totalLength; } function getPolygonLength(el) { const points = el.points; return getPolylineLength(el) + getDistance(points.getItem(points.numberOfItems - 1), points.getItem(0)); } // Path animation function getTotalLength(el) { if (el.getTotalLength) return el.getTotalLength(); switch(el.tagName.toLowerCase()) { case 'circle': return getCircleLength(el); case 'rect': return getRectLength(el); case 'line': return getLineLength(el); case 'polyline': return getPolylineLength(el); case 'polygon': return getPolygonLength(el); } } function setDashoffset(el) { const pathLength = getTotalLength(el); el.setAttribute('stroke-dasharray', pathLength); return pathLength; } // Motion path function getPath(path, percent) { const el = is.str(path) ? selectString(path)[0] : path; const p = percent || 100; return function(prop) { return { el: el, property: prop, totalLength: getTotalLength(el) * (p / 100) } } } function getPathProgress(path, progress) { function point(offset = 0) { const l = progress + offset >= 1 ? progress + offset : 0; return path.el.getPointAtLength(l); } const p = point(); const p0 = point(-1); const p1 = point(+1); switch (path.property) { case 'x': return p.x; case 'y': return p.y; case 'angle': return Math.atan2(p1.y - p0.y, p1.x - p0.x) * 180 / Math.PI; } } // Decompose value function decomposeValue(val, unit) { const rgx = /-?\d*\.?\d+/g; const value = validateValue((is.pth(val) ? val.totalLength : val), unit) + ''; return { original: value, numbers: value.match(rgx) ? value.match(rgx).map(Number) : [0], strings: (is.str(val) || unit) ? value.split(rgx) : [] } } // Animatables function parseTargets(targets) { const targetsArray = targets ? (flattenArray(is.arr(targets) ? targets.map(toArray) : toArray(targets))) : []; return filterArray(targetsArray, (item, pos, self) => self.indexOf(item) === pos); } function getAnimatables(targets) { const parsed = parseTargets(targets); return parsed.map((t, i) => { return {target: t, id: i, total: parsed.length}; }); } // Properties function normalizePropertyTweens(prop, tweenSettings) { let settings = cloneObject(tweenSettings); if (is.arr(prop)) { const l = prop.length; const isFromTo = (l === 2 && !is.obj(prop[0])); if (!isFromTo) { // Duration divided by the number of tweens if (!is.fnc(tweenSettings.duration)) settings.duration = tweenSettings.duration / l; } else { // Transform [from, to] values shorthand to a valid tween value prop = {value: prop}; } } return toArray(prop).map((v, i) => { // Default delay value should be applied only on the first tween const delay = !i ? tweenSettings.delay : 0; // Use path object as a tween value let obj = is.obj(v) && !is.pth(v) ? v : {value: v}; // Set default delay value if (is.und(obj.delay)) obj.delay = delay; return obj; }).map(k => mergeObjects(k, settings)); } function getProperties(instanceSettings, tweenSettings, params) { let properties = []; const settings = mergeObjects(instanceSettings, tweenSettings); for (let p in params) { if (!settings.hasOwnProperty(p) && p !== 'targets') { properties.push({ name: p, offset: settings['offset'], tweens: normalizePropertyTweens(params[p], tweenSettings) }); } } return properties; } // Tweens function normalizeTweenValues(tween, animatable) { let t = {}; for (let p in tween) { let value = getFunctionValue(tween[p], animatable); if (is.arr(value)) { value = value.map(v => getFunctionValue(v, animatable)); if (value.length === 1) value = value[0]; } t[p] = value; } t.duration = parseFloat(t.duration); t.delay = parseFloat(t.delay); return t; } function normalizeEasing(val) { return is.arr(val) ? bezier.apply(this, val) : easings[val]; } function normalizeTweens(prop, animatable) { let previousTween; return prop.tweens.map(t => { let tween = normalizeTweenValues(t, animatable); const tweenValue = tween.value; const originalValue = getOriginalTargetValue(animatable.target, prop.name); const previousValue = previousTween ? previousTween.to.original : originalValue; const from = is.arr(tweenValue) ? tweenValue[0] : previousValue; const to = getRelativeValue(is.arr(tweenValue) ? tweenValue[1] : tweenValue, from); const unit = getUnit(to) || getUnit(from) || getUnit(originalValue); tween.from = decomposeValue(from, unit); tween.to = decomposeValue(to, unit); tween.start = previousTween ? previousTween.end : prop.offset; tween.end = tween.start + tween.delay + tween.duration; tween.easing = normalizeEasing(tween.easing); tween.elasticity = (1000 - minMaxValue(tween.elasticity, 1, 999)) / 1000; tween.isPath = is.pth(tweenValue); tween.isColor = is.col(tween.from.original); if (tween.isColor) tween.round = 1; previousTween = tween; return tween; }); } // Tween progress const setTweenProgress = { css: (t, p, v) => t.style[p] = v, attribute: (t, p, v) => t.setAttribute(p, v), object: (t, p, v) => t[p] = v, transform: (t, p, v, transforms, id) => { if (!transforms[id]) transforms[id] = []; transforms[id].push(`${p}(${v})`); } } // Animations function createAnimation(animatable, prop) { const animType = getAnimationType(animatable.target, prop.name); if (animType) { const tweens = normalizeTweens(prop, animatable); return { type: animType, property: prop.name, animatable: animatable, tweens: tweens, duration: tweens[tweens.length - 1].end, delay: tweens[0].delay } } } function getAnimations(animatables, properties) { return filterArray(flattenArray(animatables.map(animatable => { return properties.map(prop => { return createAnimation(animatable, prop); }); })), a => !is.und(a)); } // Create Instance function getInstanceTimings(type, animations, instanceSettings, tweenSettings) { const isDelay = (type === 'delay'); if (animations.length) { return (isDelay ? Math.min : Math.max).apply(Math, animations.map(anim => anim[type])); } else { return isDelay ? tweenSettings.delay : instanceSettings.offset + tweenSettings.delay + tweenSettings.duration; } } function createNewInstance(params) { const instanceSettings = replaceObjectProps(defaultInstanceSettings, params); const tweenSettings = replaceObjectProps(defaultTweenSettings, params); const animatables = getAnimatables(params.targets); const properties = getProperties(instanceSettings, tweenSettings, params); const animations = getAnimations(animatables, properties); return mergeObjects(instanceSettings, { children: [], animatables: animatables, animations: animations, duration: getInstanceTimings('duration', animations, instanceSettings, tweenSettings), delay: getInstanceTimings('delay', animations, instanceSettings, tweenSettings) }); } // Core let activeInstances = []; let raf = 0; const engine = (() => { function play() { raf = requestAnimationFrame(step); }; function step(t) { const activeLength = activeInstances.length; if (activeLength) { let i = 0; while (i < activeLength) { if (activeInstances[i]) activeInstances[i].tick(t); i++; } play(); } else { cancelAnimationFrame(raf); raf = 0; } } return play; })(); // Public Instance function anime(params = {}) { let now, startTime, lastTime = 0; let resolve = null; function makePromise() { return window.Promise && new Promise(_resolve => resolve = _resolve); } let promise = makePromise(); let instance = createNewInstance(params); function toggleInstanceDirection() { instance.reversed = !instance.reversed; } function adjustTime(time) { return instance.reversed ? instance.duration - time : time; } function syncInstanceChildren(time) { const children = instance.children; const childrenLength = children.length; if (time >= instance.currentTime) { for (let i = 0; i < childrenLength; i++) children[i].seek(time); } else { for (let i = childrenLength; i--;) children[i].seek(time); } } function setAnimationsProgress(insTime) { let i = 0; let transforms = {}; const animations = instance.animations; const animationsLength = animations.length; while (i < animationsLength) { const anim = animations[i]; const animatable = anim.animatable; const tweens = anim.tweens; const tweenLength = tweens.length - 1; let tween = tweens[tweenLength]; // Only check for keyframes if there is more than one tween if (tweenLength) tween = filterArray(tweens, t => (insTime < t.end))[0] || tween; const elapsed = minMaxValue(insTime - tween.start - tween.delay, 0, tween.duration) / tween.duration; const eased = isNaN(elapsed) ? 1 : tween.easing(elapsed, tween.elasticity); const strings = tween.to.strings; const round = tween.round; let numbers = []; let progress; const toNumbersLength = tween.to.numbers.length; for (let n = 0; n < toNumbersLength; n++) { let value; const toNumber = tween.to.numbers[n]; const fromNumber = tween.from.numbers[n]; if (!tween.isPath) { value = fromNumber + (eased * (toNumber - fromNumber)); } else { value = getPathProgress(tween.value, eased * toNumber); } if (round) { if (!(tween.isColor && n > 2)) { value = Math.round(value * round) / round; } } numbers.push(value); } // Manual Array.reduce for better performances const stringsLength = strings.length; if (!stringsLength) { progress = numbers[0]; } else { progress = strings[0]; for (let s = 0; s < stringsLength; s++) { const a = strings[s]; const b = strings[s + 1]; const n = numbers[s]; if (!isNaN(n)) { if (!b) { progress += n + ' '; } else { progress += n + b; } } } } setTweenProgress[anim.type](animatable.target, anim.property, progress, transforms, animatable.id); anim.currentValue = progress; i++; } const transformsLength = Object.keys(transforms).length; if (transformsLength) { for (let id = 0; id < transformsLength; id++) { if (!transformString) { const t = 'transform'; transformString = (getCSSValue(document.body, t) ? t : `-webkit-${t}`); } instance.animatables[id].target.style[transformString] = transforms[id].join(' '); } } instance.currentTime = insTime; instance.progress = (insTime / instance.duration) * 100; } function setCallback(cb) { if (instance[cb]) instance[cb](instance); } function countIteration() { if (instance.remaining && instance.remaining !== true) { instance.remaining--; } } function setInstanceProgress(engineTime) { const insDuration = instance.duration; const insOffset = instance.offset; const insStart = insOffset + instance.delay; const insCurrentTime = instance.currentTime; const insReversed = instance.reversed; const insTime = adjustTime(engineTime); if (instance.children.length) syncInstanceChildren(insTime); if (insTime >= insStart || !insDuration) { if (!instance.began) { instance.began = true; setCallback('begin'); } setCallback('run'); } if (insTime > insOffset && insTime < insDuration) { setAnimationsProgress(insTime); } else { if (insTime <= insOffset && insCurrentTime !== 0) { setAnimationsProgress(0); if (insReversed) countIteration(); } if ((insTime >= insDuration && insCurrentTime !== insDuration) || !insDuration) { setAnimationsProgress(insDuration); if (!insReversed) countIteration(); } } setCallback('update'); if (engineTime >= insDuration) { if (instance.remaining) { startTime = now; if (instance.direction === 'alternate') toggleInstanceDirection(); } else { instance.pause(); if (!instance.completed) { instance.completed = true; setCallback('complete'); if ('Promise' in window) { resolve(); promise = makePromise(); } } } lastTime = 0; } } instance.reset = function() { const direction = instance.direction; const loops = instance.loop; instance.currentTime = 0; instance.progress = 0; instance.paused = true; instance.began = false; instance.completed = false; instance.reversed = direction === 'reverse'; instance.remaining = direction === 'alternate' && loops === 1 ? 2 : loops; setAnimationsProgress(0); for (let i = instance.children.length; i--; ){ instance.children[i].reset(); } } instance.tick = function(t) { now = t; if (!startTime) startTime = now; const engineTime = (lastTime + now - startTime) * anime.speed; setInstanceProgress(engineTime); } instance.seek = function(time) { setInstanceProgress(adjustTime(time)); } instance.pause = function() { const i = activeInstances.indexOf(instance); if (i > -1) activeInstances.splice(i, 1); instance.paused = true; } instance.play = function() { if (!instance.paused) return; instance.paused = false; startTime = 0; lastTime = adjustTime(instance.currentTime); activeInstances.push(instance); if (!raf) engine(); } instance.reverse = function() { toggleInstanceDirection(); startTime = 0; lastTime = adjustTime(instance.currentTime); } instance.restart = function() { instance.pause(); instance.reset(); instance.play(); } instance.finished = promise; instance.reset(); if (instance.autoplay) instance.play(); return instance; } // Remove targets from animation function removeTargets(targets) { const targetsArray = parseTargets(targets); for (let i = activeInstances.length; i--;) { const instance = activeInstances[i]; const animations = instance.animations; for (let a = animations.length; a--;) { if (arrayContains(targetsArray, animations[a].animatable.target)) { animations.splice(a, 1); if (!animations.length) instance.pause(); } } } } // Timeline function timeline(params) { let tl = anime(params); tl.pause(); tl.duration = 0; tl.add = function(instancesParams) { tl.children.forEach(i => { i.began = true; i.completed = true; }); toArray(instancesParams).forEach(instanceParams => { let insParams = mergeObjects(instanceParams, replaceObjectProps(defaultTweenSettings, params || {})); insParams.targets = insParams.targets || params.targets; const tlDuration = tl.duration; const insOffset = insParams.offset; insParams.autoplay = false; insParams.direction = tl.direction; insParams.offset = is.und(insOffset) ? tlDuration : getRelativeValue(insOffset, tlDuration); tl.began = true; tl.completed = true; tl.seek(insParams.offset); const ins = anime(insParams); ins.began = true; ins.completed = true; if (ins.duration > tlDuration) tl.duration = ins.duration; tl.children.push(ins); }); tl.seek(0); tl.reset(); if (tl.autoplay) tl.restart(); return tl; } return tl; } anime.version = '2.2.0'; anime.speed = 1; anime.running = activeInstances; anime.remove = removeTargets; anime.getValue = getOriginalTargetValue; anime.path = getPath; anime.setDashoffset = setDashoffset; anime.bezier = bezier; anime.easings = easings; anime.timeline = timeline; anime.random = (min, max) => Math.floor(Math.random() * (max - min + 1)) + min; return anime; }));